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primSpec.h File Reference
#include "pxr/pxr.h"
#include "pxr/usd/sdf/declareSpec.h"
#include "pxr/usd/sdf/spec.h"
#include "pxr/usd/sdf/path.h"
#include "pxr/usd/sdf/payload.h"
#include "pxr/usd/sdf/proxyTypes.h"
#include "pxr/usd/sdf/types.h"
#include "pxr/usd/sdf/api.h"
#include "pxr/base/tf/declarePtrs.h"
#include <iosfwd>
#include <map>
#include <string>
#include <vector>
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Go to the source code of this file.

Classes

class  SdfPrimSpec
 

Functions

SDF_API SdfPrimSpecHandle SdfCreatePrimInLayer (const SdfLayerHandle &layer, const SdfPath &primPath)
 
SDF_API bool SdfJustCreatePrimInLayer (const SdfLayerHandle &layer, const SdfPath &primPath)
 

Function Documentation

SDF_API SdfPrimSpecHandle SdfCreatePrimInLayer ( const SdfLayerHandle &  layer,
const SdfPath primPath 
)

Convenience function to create a prim at the given path, and any necessary parent prims, in the given layer.

If a prim already exists at the given path it will be returned unmodified.

The new specs are created with SdfSpecifierOver and an empty type. primPath must be a valid prim path.

SDF_API bool SdfJustCreatePrimInLayer ( const SdfLayerHandle &  layer,
const SdfPath primPath 
)

Convenience function to create a prim at the given path, and any necessary parent prims, in the given layer.

If a prim already exists at the given path, do nothing and return true.

Any newly created specs have SdfSpecifierOver and an empty type. primPath must be a valid prim path. Return false and issue an error if we fail to author the required scene description.