24 #ifndef PXR_IMAGING_HD_ST_TOKENS_H
25 #define PXR_IMAGING_HD_ST_TOKENS_H
33 #define HDST_GLSL_PROGRAM_TOKENS \
34 (smoothNormalsFloatToFloat) \
35 (smoothNormalsFloatToPacked) \
36 (smoothNormalsDoubleToDouble) \
37 (smoothNormalsDoubleToPacked) \
38 (flatNormalsTriFloatToFloat) \
39 (flatNormalsTriFloatToPacked) \
40 (flatNormalsTriDoubleToDouble) \
41 (flatNormalsTriDoubleToPacked) \
42 (flatNormalsQuadFloatToFloat) \
43 (flatNormalsQuadFloatToPacked) \
44 (flatNormalsQuadDoubleToDouble) \
45 (flatNormalsQuadDoubleToPacked) \
46 (flatNormalsTriQuadFloatToFloat) \
47 (flatNormalsTriQuadFloatToPacked) \
48 (flatNormalsTriQuadDoubleToDouble) \
49 (flatNormalsTriQuadDoubleToPacked) \
50 (quadrangulateFloat) \
55 (packedSmoothNormals) \
65 ((_double, "double")) \
68 ((colorSpaceAuto, "auto")) \
72 (processedFaceCounts) \
73 (processedFaceIndices) \
74 (geomSubsetFaceIndices) \
77 (minScreenSpaceWidths) \
78 (shadowCompareTextures) \
81 #define HDST_TEXTURE_TOKENS \
94 (linearMipmapLinear) \
95 (linearMipmapNearest) \
96 (nearestMipmapLinear) \
97 (nearestMipmapNearest)
99 #define HDST_RENDER_BUFFER_TOKENS \
100 ((stormMsaaSampleCount, "storm:msaaSampleCount"))
102 #define HDST_RENDER_SETTINGS_TOKENS \
103 (enableTinyPrimCulling) \
104 (volumeRaymarchingStepSize) \
105 (volumeRaymarchingStepSizeLighting) \
106 (volumeMaxTextureMemoryPerField) \
118 #define HDST_MATERIAL_TAG_TOKENS \
119 (defaultMaterialTag) \
121 (translucentToSelection) \
126 #define HDST_SDR_METADATA_TOKENS \
129 #define HDST_PERF_TOKENS \
130 (copyBufferGpuToGpu) \
131 (copyBufferCpuToGpu) \
132 (drawItemsCacheHit) \
133 (drawItemsCacheMiss) \
134 (drawItemsCacheStale) \
160 #endif //PXR_IMAGING_HD_ST_TOKENS_H
#define HDST_RENDER_SETTINGS_TOKENS
#define HDST_SDR_METADATA_TOKENS
ARCH_PRAGMA_PUSH ARCH_PRAGMA_MACRO_TOO_FEW_ARGUMENTS TF_DECLARE_PUBLIC_TOKENS(GusdTokens, GUSD_TOKENS)
#define HDST_RENDER_BUFFER_TOKENS
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
#define HDST_GLSL_PROGRAM_TOKENS
#define HDST_TEXTURE_TOKENS
#define HDST_MATERIAL_TAG_TOKENS