((infoSource, "info:source")) \
(faceIndexPrimvar) \
(faceOffsetPrimvar) \
((primvarsNormals, "primvars:normals")) \
((primvarsWidths, "primvars:widths")) \
(ptexFaceIndex) \
(ptexFaceOffset) \
(usdPopulatedPrimCount) \
(usdVaryingExtent) \
(usdVaryingPrimvar) \
(usdVaryingTopology) \
(usdVaryingVisibility) \
(usdVaryingWidths) \
(usdVaryingNormals) \
(usdVaryingXform) \
(usdVaryingTexture) \
(uvPrimvar) \
(UsdPreviewSurface) \
(UsdUVTexture) \
(UsdPrimvarReader_float)\
(UsdPrimvarReader_float2)\
(UsdPrimvarReader_float3)\
(UsdPrimvarReader_float4)\
(UsdPrimvarReader_int) \
(UsdTransform2d) \
(pxrBarnLightFilter) \
(pxrIntMultLightFilter) \
(pxrRodLightFilter)