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FBX_AxisSystem Struct Reference

#include <FBX_SceneProxy.h>

Public Types

enum  UpVector { UpVector::XAxis, UpVector::YAxis, UpVector::ZAxis }
 
enum  FrontVector { FrontVector::ParityEven, FrontVector::ParityOdd }
 
enum  CoordSystem { CoordSystem::RightHanded, CoordSystem::LeftHanded }
 

Public Member Functions

bool operator== (const FBX_AxisSystem &x) const
 
bool operator!= (const FBX_AxisSystem &x) const
 

Public Attributes

UpVector myUpVector
 
FrontVector myFrontVector
 
CoordSystem myCoordSystem
 

Detailed Description

Definition at line 757 of file FBX_SceneProxy.h.

Member Enumeration Documentation

Enumerator
RightHanded 
LeftHanded 

Definition at line 770 of file FBX_SceneProxy.h.

Enumerator
ParityEven 
ParityOdd 

Definition at line 765 of file FBX_SceneProxy.h.

Enumerator
XAxis 
YAxis 
ZAxis 

Definition at line 759 of file FBX_SceneProxy.h.

Member Function Documentation

bool FBX_AxisSystem::operator!= ( const FBX_AxisSystem x) const
inline

Definition at line 786 of file FBX_SceneProxy.h.

bool FBX_AxisSystem::operator== ( const FBX_AxisSystem x) const
inline

Definition at line 780 of file FBX_SceneProxy.h.

Member Data Documentation

CoordSystem FBX_AxisSystem::myCoordSystem

Definition at line 778 of file FBX_SceneProxy.h.

FrontVector FBX_AxisSystem::myFrontVector

Definition at line 777 of file FBX_SceneProxy.h.

UpVector FBX_AxisSystem::myUpVector

Definition at line 776 of file FBX_SceneProxy.h.


The documentation for this struct was generated from the following file: