#include <GU_BVH.h>
Definition at line 282 of file GU_BVH.h.
Enumerator |
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NO_POINTS |
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DISCONNECTED_POINTS |
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ALL_POINTS |
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Definition at line 284 of file GU_BVH.h.
bool GU::BVH::Options::just_edges = false |
const GA_Range* GU::BVH::Options::point_range = nullptr |
const GA_Range* GU::BVH::Options::prim_range = nullptr |
bool GU::BVH::Options::tet_surface = false |
If true, only triangles on the unshared surface of tetrahedra will be added, not the solid tetrahedra themselves. findClosest will find the closest surface point, and sendRay will only intersect the surface.
If false, only the solid tetrahedra will be added. findClosest will find the current point if it's inside a tetrahedron, else the closest surface point, and sendRay will intersect the current point if it's inside a tetrahedron, else the first surface intersected.
Definition at line 306 of file GU_BVH.h.
The documentation for this struct was generated from the following file: