#include <GU_ExtractTransform.h>
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UT_Vector3D | myPivot = {0, 0, 0} |
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UT_Vector3D | myPosition = {0, 0, 0} |
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UT_QuaternionD | myRotate = {0, 0, 0, 1} |
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UT_Vector3D | myScale = {1, 1, 1} |
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UT_Vector3D | myShear = {0, 0, 0} |
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fpreal | myDistortion = 0 |
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Definition at line 32 of file GU_ExtractTransform.h.
UT_Matrix4D GU_ExtractTransform::Result::getXform |
( |
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const |
fpreal GU_ExtractTransform::Result::myDistortion = 0 |
UT_Vector3D GU_ExtractTransform::Result::myPivot = {0, 0, 0} |
UT_Vector3D GU_ExtractTransform::Result::myPosition = {0, 0, 0} |
UT_Vector3D GU_ExtractTransform::Result::myScale = {1, 1, 1} |
UT_Vector3D GU_ExtractTransform::Result::myShear = {0, 0, 0} |
The documentation for this struct was generated from the following file: