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HdRenderBufferDescriptor Struct Reference

#include <aov.h>

Public Member Functions

 HdRenderBufferDescriptor ()
 
 HdRenderBufferDescriptor (GfVec3i const &_d, HdFormat _f, bool _ms)
 
bool operator== (HdRenderBufferDescriptor const &rhs) const
 
bool operator!= (HdRenderBufferDescriptor const &rhs) const
 

Public Attributes

GfVec3i dimensions
 The width, height, and depth of the allocated render buffer. More...
 
HdFormat format
 The data format of the render buffer. See also HdAovDescriptor::format. More...
 
bool multiSampled
 

Detailed Description

Describes the allocation structure of a render buffer bprim.

Definition at line 84 of file aov.h.

Constructor & Destructor Documentation

HdRenderBufferDescriptor::HdRenderBufferDescriptor ( )
inline

Definition at line 86 of file aov.h.

HdRenderBufferDescriptor::HdRenderBufferDescriptor ( GfVec3i const &  _d,
HdFormat  _f,
bool  _ms 
)
inline

Definition at line 88 of file aov.h.

Member Function Documentation

Definition at line 105 of file aov.h.

bool HdRenderBufferDescriptor::operator== ( HdRenderBufferDescriptor const &  rhs) const
inline

Definition at line 101 of file aov.h.

Member Data Documentation

GfVec3i HdRenderBufferDescriptor::dimensions

The width, height, and depth of the allocated render buffer.

Definition at line 92 of file aov.h.

HdFormat HdRenderBufferDescriptor::format

The data format of the render buffer. See also HdAovDescriptor::format.

Definition at line 95 of file aov.h.

bool HdRenderBufferDescriptor::multiSampled

Whether the render buffer should be multisampled. See also HdAovDescriptor::multiSampled.

Definition at line 99 of file aov.h.


The documentation for this struct was generated from the following file: