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RV_Render::DrawState Struct Reference

#include <RV_Render.h>

Public Attributes

UT_Array< RV_ShaderVariableSet * > mySets
 
RV_ShaderProgrammyShader
 
RV_VKPipelineStateInfo myPipelineState
 
UT_UniquePtr< DrawTaskmyTask
 

Detailed Description

Definition at line 257 of file RV_Render.h.

Member Data Documentation

RV_VKPipelineStateInfo RV_Render::DrawState::myPipelineState

Definition at line 264 of file RV_Render.h.

UT_Array<RV_ShaderVariableSet*> RV_Render::DrawState::mySets

Definition at line 260 of file RV_Render.h.

RV_ShaderProgram* RV_Render::DrawState::myShader

Definition at line 263 of file RV_Render.h.

UT_UniquePtr<DrawTask> RV_Render::DrawState::myTask

Definition at line 267 of file RV_Render.h.


The documentation for this struct was generated from the following file: