boxHitAndDist2(const BoxType &boxes, const float max_dist_squared, const uint internal_node_num, v4uf &dist2) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
BoxType typedef | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
BVHQueryCone(const TS &p0, const TS &dir, const float angle, const POSITION_ARRAY &positions, const RADIUS_ARRAY &radii) | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
FloatType typedef | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
getDistToSurface(const UT_FixedVector< T, NAXES > &point) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
isValid(uint tree_point_index) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
myAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myCosAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myDir | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myP0 | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myPositions | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myRadii | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
mySinAngle | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
myVP0 | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | |
queryDistance2(const TS &tree_point, const RADIUS_ARRAY &radii, uint index) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
sphereIntersects(const UT_FixedVector< T, NAXES > ¢er, const T rad) const | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | inline |
theAllPointsValid | UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY > | static |