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#include <UT_BVHImpl.h>
Public Types | |
using | FloatType = float |
using | BoxType = UT::Box< v4uf, NAXES > |
Public Member Functions | |
template<typename TS > | |
SYS_FORCE_INLINE | BVHQueryCone (const TS &p0, const TS &dir, const float angle, const POSITION_ARRAY &positions, const RADIUS_ARRAY &radii) |
template<typename T > | |
SYS_FORCE_INLINE T | getDistToSurface (const UT_FixedVector< T, NAXES > &point) const |
template<typename T > | |
SYS_FORCE_INLINE bool | sphereIntersects (const UT_FixedVector< T, NAXES > ¢er, const T rad) const |
SYS_FORCE_INLINE bool | isValid (uint tree_point_index) const |
template<typename TS > | |
SYS_FORCE_INLINE float | queryDistance2 (const TS &tree_point, const RADIUS_ARRAY &radii, uint index) const |
This must be the exact distance squared. More... | |
template<bool farthest> | |
SYS_FORCE_INLINE uint | boxHitAndDist2 (const BoxType &boxes, const float max_dist_squared, const uint internal_node_num, v4uf &dist2) const |
Public Attributes | |
const UT_FixedVector< float, NAXES > | myP0 |
const UT_FixedVector< float, NAXES > | myDir |
const UT_FixedVector< v4uf, NAXES > | myVP0 |
const POSITION_ARRAY & | myPositions |
const RADIUS_ARRAY & | myRadii |
const float | myAngle |
const float | myCosAngle |
const float | mySinAngle |
Static Public Attributes | |
static constexpr bool | theAllPointsValid = false |
isValid() does need to be called, because theAllPointsValid is false (not every point is valid). More... | |
Definition at line 3397 of file UT_BVHImpl.h.
using UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::BoxType = UT::Box<v4uf,NAXES> |
Definition at line 3410 of file UT_BVHImpl.h.
using UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::FloatType = float |
Definition at line 3399 of file UT_BVHImpl.h.
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Definition at line 3414 of file UT_BVHImpl.h.
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The distance squared can be an underestimate, but not an overestimate, of the true distance squared. The reverse is the case if farthest is true. Also, if farthest is true, max_dist_squared is actually min_dist_squared.
Definition at line 3481 of file UT_BVHImpl.h.
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Definition at line 3434 of file UT_BVHImpl.h.
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NOTE: This doesn't necessarily need to be const, for subclasses that have a limit on the number of invalid points hit before giving up, for example.
Definition at line 3455 of file UT_BVHImpl.h.
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This must be the exact distance squared.
Definition at line 3464 of file UT_BVHImpl.h.
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Definition at line 3447 of file UT_BVHImpl.h.
const float UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myAngle |
Definition at line 3406 of file UT_BVHImpl.h.
const float UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myCosAngle |
Definition at line 3406 of file UT_BVHImpl.h.
const UT_FixedVector<float,NAXES> UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myDir |
Definition at line 3402 of file UT_BVHImpl.h.
const UT_FixedVector<float,NAXES> UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myP0 |
Definition at line 3401 of file UT_BVHImpl.h.
const POSITION_ARRAY& UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myPositions |
Definition at line 3404 of file UT_BVHImpl.h.
const RADIUS_ARRAY& UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myRadii |
Definition at line 3405 of file UT_BVHImpl.h.
const float UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::mySinAngle |
Definition at line 3406 of file UT_BVHImpl.h.
const UT_FixedVector<v4uf,NAXES> UT::BVHQueryCone< NAXES, POSITION_ARRAY, RADIUS_ARRAY >::myVP0 |
Definition at line 3403 of file UT_BVHImpl.h.
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isValid() does need to be called, because theAllPointsValid is false (not every point is valid).
Definition at line 3409 of file UT_BVHImpl.h.