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#include <vulkan_core.h>
Public Attributes | |
VkStructureType | sType |
void * | pNext |
VkBool32 | pipelineFragmentShadingRate |
VkBool32 | primitiveFragmentShadingRate |
VkBool32 | attachmentFragmentShadingRate |
Definition at line 9210 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::attachmentFragmentShadingRate |
Definition at line 9215 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pipelineFragmentShadingRate |
Definition at line 9213 of file vulkan_core.h.
void* VkPhysicalDeviceFragmentShadingRateFeaturesKHR::pNext |
Definition at line 9212 of file vulkan_core.h.
VkBool32 VkPhysicalDeviceFragmentShadingRateFeaturesKHR::primitiveFragmentShadingRate |
Definition at line 9214 of file vulkan_core.h.
VkStructureType VkPhysicalDeviceFragmentShadingRateFeaturesKHR::sType |
Definition at line 9211 of file vulkan_core.h.