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textureUtils.h
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1 //
2 // Copyright 2018 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
25 #define PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
26 
27 #include "pxr/pxr.h"
28 
29 #include "pxr/base/tf/token.h"
30 
31 #include "pxr/usd/sdf/layer.h"
32 
34 
35 #include <tuple>
36 #include <vector>
37 
39 
40 /// \deprecated HdSceneDelegate no longer implements GetTextureResource.
41 ///
42 /// The functions below are used by the old texture system where the
43 /// scene delegates creates the texture resource in
44 /// GetTextureResource.
45 ///
46 /// Note: these functions are also not binding the Usd stage's
47 /// resolver context and thus don't handle some cases (e.g., model
48 /// search paths) correctly.
49 ///
50 /// The corresponding functions for the new texture system are in
51 /// usdImaging/materialParamUtils.cpp and HdStUdimTextureObject.
52 ///
54 std::vector<std::tuple<int, TfToken>>
56  std::string const& basePath,
57  int tileLimit,
58  SdfLayerHandle const& layerHandle = SdfLayerHandle());
59 
61 
62 #endif // PXR_USD_IMAGING_USD_IMAGING_TEXTURE_UTILS_H
#define USDIMAGING_API
Definition: api.h:40
GLsizei const GLchar *const * string
Definition: glcorearb.h:814
PXR_NAMESPACE_OPEN_SCOPE USDIMAGING_API std::vector< std::tuple< int, TfToken > > UsdImaging_GetUdimTiles(std::string const &basePath, int tileLimit, SdfLayerHandle const &layerHandle=SdfLayerHandle())
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91