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Overview ¶
You need to create a soft body object (wire or cloth) and a constraint before you can use this tool. This tool is usually used with a spring constraint since it changes the constraint position at the second frame. It creates tension and pulls the spring so that it has a sharper effect. This tool also allows you to animate the constraint position.
Using Detach Constraint ¶
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Select the constraint to detach.
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Click the Detach Constraint tool on the Wires or Cloth tab.
Note
You can move the world space position using the transform handles.
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