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Overview ¶
This tool can be used, for example, to simulate an object falling into quicksand.
You need to create an RBD object to apply this constraint to before you can use this tool.
Note
This constraint will not work with packed primitives. However, you can achieve the equivalent using a constraint network.
Using RBD Angular Constraints ¶
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Click the RBD Angular Constraint tool on the Rigid Bodies tab.
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Select the object to constrain and press Enter to confirm your selection.
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Select the position for the angular constraint and press Enter to confirm your selection.
Note
You can hold Alt to detach the constraint from the construction plane.
For specific parameter help see the RBD Angular Constraint dynamics node help
Switching to the dynamics level ¶
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Click the Dynamics Select Mode button on the selector and handle controls toolbar.
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Click the constrained object in the scene view.
See also |