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Overview ¶
Make sure the object has UVs and a Material assigned to it. This tool is useful for assigning UVs to a surface from a specific direction.
Using UV Project ¶
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Select the points at the geometry level.
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Click the UV Project tool on the Texture tab.
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Choose the Projection from the drop-down menu in the parameter editor.
Orthographic | ||
Polar | ||
Cylindrical | ||
Toroidal | ||
Plastic Wrap |
You can transform, rotate, and scale the texture using the projection handles.
For specific parameter node help see the UV Project help.
See also |