Updated the
Digital Learning Material worksheet [sidefx.co] with the items we've published since March, including…
- GDC presentations (Matt Vitalone on Call of Duty, Anastasia Opara, Alex Dracott on Terrains, etc)
- Game Tools tutorials by Luiz Kruel and Mike Lyndon
- High-res Mesh Pipeline tutorial by Michael Pavlovich
- Material Style Sheets webinars by Jeff Wagner
- The Mill's Will MacNeil on Adventures In Procedural Design
- Game Asset Modelling for Unity tutorials by Kenny Lammers
- Vertex Animation Texture splashes by Andreas Glad
- FMX presentations (Custom Shading in Game Trailers by Sergio Caires, Water by Jeff Wagner, Simon Holmedal, ETC, Entagma etc)
- Pyro webinar by Jeff Wagner
- Utrecht presentations (lots of sessions in both advertising/motion graphics and gamedev/VR)
- and others…check out the full list in the worksheet…