Hi there!
I'm aiming to create dense fur in Solaris and I'm trying out the fur procedural for the first time. When I render my input groom (coming from a hairgen sop) with my texture it looks as expected, but when I render things with the hair procedural I don't see the texture and my current guess is that the UVs aren't being generated for some reason.

The hair procedural seems to be reading the density attribute from my skin mesh, and I have the required attributes on the input guides. In the hair procedural guide settings, "Attributes to Copy" does not seem to make a difference if I add a * there.


I haven't come across a whole lot of information about using the hair procedural with discussions about the UVs, so if someone could point me in the right direction I'd really appreciate it!