Hi! I'm currently working with the TissueSolverVellum node and simulating the tissue/core pass is very slow. Several hours to sim 100 frames of anim.
What's the best workflow to iterate faster with the TissueSolverVellum node?
I'm caching out the TissueSolidify node as suggested in https://www.sidefx.com/docs/houdini/muscles/workflow.html [www.sidefx.com]
but it's still super slow.
That doc mentioned suggested using a Blast node to sim just portions of the tissue mesh at a time. What's the best way to do that?
Lastly, I tried using a Group Create node to select the points of the hand and exclude them from the sim however the hand just goes limb like an empty glove lol. I'll attach a screen grab Is that the correct result? Maybe I misunderstood the reason for that