KineFX と APEX リギングそして ML スキニング (KineFX with APEX Rigging and ML Skinning)
Film/TV
SideFX Houdini 20 の新しいアニメーションフレームワーク、APEX を用いた四足歩行リギングを紹介するケーススタディです。機械学習型変形ツールによる人間キャラクタのスキニングと変形も紹介しています。
コメント
legw 7 ヶ月, 2 週間 前 |
great! video and examples is the best combinations for learning, thanks
sanal777 7 ヶ月, 2 週間 前 |
Great presntation, really loved your work!
erichocean 7 ヶ月, 2 週間 前 |
Super helpful, thanks for putting this together. 5 stars.
YoKaigen 7 ヶ月, 1 週間 前 |
Very generous of you, much appreciated.
Ivan L 7 ヶ月 前 |
what is the benefit of having each element of the skeleton separated?
aparajitindia 6 ヶ月, 1 週間 前 |
superb
Sebastien Levieux 5 ヶ月, 2 週間 前 |
Hi, amazing work but some nodes missing in you hip file: ../../HORSE_SOURCES/OUT_FOR_RIG
Sebastien Levieux 5 ヶ月, 2 週間 前 |
https://gyazo.com/7cb65401bb32256ead08c0b9bf01230e
UtilitasArts 5 ヶ月 前 |
Wow! this is crazy. Exciting era indeed!
ruxbat 3 ヶ月, 2 週間 前 |
for anyone following along with the ml training in august 2024, https://github.com/onnx/onnx/issues/6267 will break your windows-based onnx install when you're in the TOP/PDG section of the demo. You'll need to ensure onnx 1.16.1 is installed. You can do this by popping into the venv and running "pip install onnx==1.16.1" or by editing the venv setup in the TOP network.
Alexis Leduc 2 日, 10 時間 前 |
I encountered this issue thank you very much for your guidance. In the package List parameter I put : "torch numpy onnx==1.16.1"
Works now :)
IceBar0n 2 ヶ月, 2 週間 前 |
5 months passed...
Quadruped rig is not working, missing files and sources.
$HIP/fbx/HorseCharacter_Ears.fbx
../../HORSE_SOURCES/OUT_FOR_RIG
Good luck with learning APEX revolution =)
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