Houdini Main Changelogs
20.0.695 | Significant performance improvement for the Karma Render Settings LOP on large scenes. Karma Render Settings, Karma Standard RenderVars and Karma Render Products LOPs can now specify custom parent prim locations for the render products and rendervars. |
今日 | |
20.0.695 | Fixed Flipbook Blocking Editing. Fixed hscript openport command that wasn't applying the ip_mask properly. |
昨日 | |
20.0.695 | Viewer State Browser - inspect Curve SOP state - KeyError: 'msg'
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昨日 | |
20.0.695 | Python HUD Handle - Python Errors When Using Edit SOP
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昨日 | |
20.0.695 | Add support for "product in" with licensing partitioning. |
昨日 | |
20.0.694 | Fixed a bug where publish errors were not being reported when publishing a license set. |
火. 4月 30, 2024 | |
20.0.694 | Fixed a bug where DNS licenses were not being considered as valid. |
火. 4月 30, 2024 | |
19.5.966 | The VEX methods for getting the transform of a prim no longer require that the prim be an Xformable. These methods will work on any prim type by assuming that the transform of any non-Xformable prim is the same as its closest Xformable ancestor. |
月. 4月 29, 2024 | |
20.0.693 | Fix a bug with Karma XPU where coat component values were wrongly written to glossy transmission aov. |
月. 4月 29, 2024 | |
20.0.693 | When a SOP Import is given a Save Path to set on the imported layer, the layer is now also marked as "Explicit", so it will not get flattened with other implicit LOP layers. This normally does not occur with a SOP Import layer, but following it with a Cache LOP could lead to this happening. |
月. 4月 29, 2024 | |
20.0.693 | When adding or removing a multiparm instance where existing instance parms contain locked parameters, the rearrangement of existing parm instances now works as expected. |
月. 4月 29, 2024 | |
20.0.693 | Fixed a bug on Windows and Mac when retrying a HTTP request. The bug mostly occurred when the application restarted hserver and failed to resend the HTTP request. |
月. 4月 29, 2024 | |
20.0.693 | Fixed issues with visualizing/soloing shaders inside subnets. |
月. 4月 29, 2024 | |
19.5.963 | Port of most of the latest plugin fixes from H20.0:
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金. 4月 26, 2024 | |
20.0.689 | Fixed issues in the Crowd MotionPath Edit SOP which caused NaNs to be produced when editing paths with zero-length edges (e.g. from stationary regions in a clip). |
木. 4月 25, 2024 | |
20.0.689 | Fix a bug with RigPose SOP when using pivot rotate. |
木. 4月 25, 2024 | |
20.0.689 | Added support for Unreal 5.4. |
木. 4月 25, 2024 | |
20.0.689 | Fix python errors in the APEX Scene Animate viewport state when invoking the Locator tool while in the left/right orthographic viewports. |
木. 4月 25, 2024 | |
20.0.688 | Fix potential crash in new hou.lop.forceReloadAllFilesFromDisk method. |
水. 4月 24, 2024 | |
20.0.688 | Fixed a bug where servers run on machines with hostnames that have domain names incorrectly disable licenses. |
水. 4月 24, 2024 | |
20.0.688 | Fix an issue with HoudiniGL rendering of the origin axes draw mode. |
水. 4月 24, 2024 | |
20.0.688 | Fix issue with the bounds draw mode that could affect Storm and possibly other third party render delegates. |
水. 4月 24, 2024 | |
19.5.961 | Fixed a crash that could occur when opening the network editor list view for a VOP Network with a Parameter VOP set to "Export: Always". |
水. 4月 24, 2024 | |
20.0.688 | Fixed a crash that could occur when opening the network editor list view for a VOP Network with a Parameter VOP set to "Export: Always". |
水. 4月 24, 2024 | |
20.0.688 | Blend Shapes SOP blend parameters are now set to be added to the channel list by default. |
水. 4月 24, 2024 |