About Network rendering

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hello everybody

Previously, in 3dmax and maya, make over the network rendering
but,in houdini ,i don't know how to achieve it.I want to know some ideas
. Or you can provide the instructions in some forum
Is the first time I came here to ask questions, hope someone can help me, thanks
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You can either setup some kind of renderfarm software or use
mantra -h machine1, machine2 in your mantra rop.
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Erik_JE
You can either setup some kind of renderfarm software or use
mantra -h machine1, machine2 in your mantra rop.



this?but,In which those options, how to set up, those in the above script you write, or use the file open

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This

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network.png (25.4 KB)

Drive, monkey, drive!
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Erik_JE
This

o

hi,Erik_JE , about“ mantraremoterendering” have something ,do not understand .

in“ command” attribute,input “mantra -h machine1,machine2 ” ,only change it? ( Do not modify other?)
another,Do not modify other, machine1 is copmuter’s ip? such as “mantra -h 192.168.1.151 192. 168.1.191 …”
i have multiple machines,Directly behind you to add a new ip?

What are the requirements of other machines do, is not asking the same version of houdini, Need to build the same project ?
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If you don't have a properly configured ip names then yes the actual ip addresses will work just fine. If you are using DHCP, those ip addresses can change though so best to set up proper host computer names.
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jeff
If you don't have a properly configured ip names then yes the actual ip addresses will work just fine. If you are using DHCP, those ip addresses can change though so best to set up proper host computer names.
oh! thanks! jeff
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You might be interested in this:

http://odforce.net/wiki/index.php/MantraRemoteRendering [odforce.net]
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
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jason_iversen
You might be interested in this:

http://odforce.net/wiki/index.php/MantraRemoteRendering [odforce.net]


jason_iversen thanks
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