OSX LION

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Yep as there are still problems under Lion. Did message one with the help-server yesterday.
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Please log whatever issues you find (make sure the steps are clearly reproducible!) using the Support > Submit Bugs link at the top of this web page. Ditto for the System Requirements.
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I did - Finding bugs is one of the reasons why we developers get early access to new OSX versions
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OSX LION release today

There are a few known issues that we're working on for Houdini 11 on OSX Lion. Docs and licensing being the main two. We should have a fix for these issues shortly.

EDIT: 11.0.811 should be good to go now.
Edited by - 2011年7月20日 16:54:17
Chris McSpurren
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Is the new feature ‘Full screen mode’ will be integrated in next releases ?
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Is the new feature ‘Full screen mode’ will be integrated in next releases ?

If you find that handy, pop in an RFE for it but we can't make any promises.

p.s. 11.0.811 should be good to go now.
Chris McSpurren
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11.0.811 should be good to go now.

Daily build 11.0.811 doesn't content OSX installation.

The last daily build for mac is 11.0.810. Am I right?
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chrism
11.0.811 should be good to go now.

Daily build 11.0.811 doesn't content OSX installation.

The last daily build for mac is 11.0.810. Am I right?

certainly
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Sorry about that - they should be available now.
Chris McSpurren
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812 works much better
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Thank you!

One more thing: can you make “Lion Fullscreen” please?
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Hello all,

I am having issues with the help running 11.0.812 on osx lion, I get the following error:

Invalid python installation: unable to open /usr/include/python/2.6/pyconfig.h

Is this a known issue?

Thanks,
Koen
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koen
Hello all,

I am having issues with the help running 11.0.812 on osx lion, I get the following error:

Invalid python installation: unable to open /usr/include/python/2.6/pyconfig.h

Is this a known issue?

Thanks,
Koen

Yup - it's xcode related. We're still trying to nail it down but right now it looks like if you had an old version of xcode and upgraded from 10.6.8 to OSX Lion, you need to update xcode in order to get docs to work (as a workaround until we fix this). May be related to how apple is now dealing with xcode. Did you have it installed already and if so, what version?
Chris McSpurren
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I did have xcode installed (both 3. something and 4 point something), and these do not run on lion. I am upgrading as we speak. I'll post the results after.

Cheers,
Koen
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fwiw.. my latest xcode that has been updated for lion keep crashing.. so this could be an apple thing.
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You *need* Xcode 4.1 for Lion. Everything before doesn't work. It's free from the app store.
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I updated xcode, and houdini runs smoothly, yeah!

Koen
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Definitely +1 for adding a fullscreen button. That would be awesome.

All was good after installing Xcode. The only real difference I'm noticing is that there is a significant delay when using the preview renderer: it take about 15-20 seconds for the render to (visibly) start, even if the scene is just a ball, grid and spotlight.

Is anyones else having the same issue, or is it just my Lion install being flakey?

This is on 11.0.812.
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when using the preview renderer: it take about 15-20 seconds for the render to (visibly) start, even if the scene is just a ball, grid and spotlight.

Is anyones else having the same issue, or is it just my Lion install being flakey?

This is on 11.0.812.
I have the same problems with IPR and mplay render.

Tested on build 813
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I have the “unable to open /usr/include/python/2.6/pyconfig.h” error with the help too in 11.0.8018, I have xcode 4.1 installed.
I did a fresh install of Lion so 4.1 is the only xcode vertion i can install maybe it's related to that.

I dont have the preview renderer IPR or mplay lag problem though.
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