ODE and RBDPointObject

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i'm trying to do a simple sim using ODE.
I have a bunch of spheres with a pscale attribute of random values and they are copied onto a grid of points.
I'm using RBD Point Object , checked “Use Particle Scale Attribute”.
when I check “Display ODE Primitives” , the spheres have all the same size (1) and doesn't scale according pscale values.
luc
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