Continue "rendering uprespyrofields to disk" after

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Joined: 10月 2011
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Hi,

is there a way to continue cooking a pyro simulation to disk, after Houdini said byby via error message?
everything i tried, houdini startet to resimulate from frame 1..
but i'am fairly new to houdini, so, there might be a way!


so, is there?


greetings,
towje
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