Dear all,
Is there a way for Houdini to get an outline/edge of currently selected object, based on camera angle? It should be keeping track of the edge, just like in an old cartoon.
Or is this something that's better be achieved using Shader?
Thank you.
Getting and outline/edge of current 3D object
2239 0 0- enzyme
- Member
- 4 posts
- Joined: 3月 2008
- Offline
-
- Quick Links