I have strange artifacts on render of specific frames, and I can not track what is problem. It is not sampling problem, nor double polygons …
And this affects several frames through out entire animation.
Entire animation can be seen here.
http://vimeo.com/36339204 [vimeo.com]
PBR used.
Any suggestions?
Render artifact
4914 8 2- SreckoM
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- circusmonkey
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- SreckoM
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Tnx for reply.
I think that is somehow related to geometry, even I disable lights I see artifacts, not so strong though. Also I was using raytraced shadows.
One more problem I have with this scene. I can not open it if I have cooking set to auto, upon starting I got memory fault and Houdini crash. Scene however takes 2GB of 12GB I have. If I set cooking to manual, open scene and than set to auto it works ???
As things are now, I will need to choose another, lighter scene to practice more of Houdini ….
I think that is somehow related to geometry, even I disable lights I see artifacts, not so strong though. Also I was using raytraced shadows.
One more problem I have with this scene. I can not open it if I have cooking set to auto, upon starting I got memory fault and Houdini crash. Scene however takes 2GB of 12GB I have. If I set cooking to manual, open scene and than set to auto it works ???
As things are now, I will need to choose another, lighter scene to practice more of Houdini ….
- rafaels
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Can you upload the file?
Toronto - ON
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“As technology advances, the rendering time remains constant.”
My Houdini playground [renderfarm.tumblr.com]
“As technology advances, the rendering time remains constant.”
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- Erik_JE
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http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=92329&highlight=&sid=8ce0dd718e12ad786af4ba7e2f7f2edd [sidefx.com]
This explains how to gamma correct the texture inside of the shader.
This explains how to gamma correct the texture inside of the shader.
Drive, monkey, drive!
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