Rendering Pyro with motion blur problem

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Hi,

I was testing the scene from Jeff with latest production build(12.0.581) win 64.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25370&highlight= [sidefx.com]

And when I render with motion blur on with micro polygon rendering (fine with reytrace),
I get these some really strong motion blur.
2nd one, I increase scatter points 500 to 5000,
But still get some strong motion blur.


Is there any way to fix this without clamping vel field later with micropolygon rendering??

Thanks

Attachments:
explosion_test.jpg (35.4 KB)
explosion_testB.jpg (34.5 KB)

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