Particle Stream Dynamics

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Hello,

simple question:

I have a contignous stream of particles with copied geometry (i.e. boxes) and want them to use Dynamics to collide with each other and the environment.

I haven't got a clue how to.
The POP Object is working with particles, not the copied geometry.
The RBD Point Object seems not to work with changing source points, right?

Have a nice day!
Aloha Achim
Have a nice day!
Aloha Achim
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See the help for the “Use Deforming Geometry” parameter:
http://www.sidefx.com/docs/houdini12.0/nodes/dop/rbdpointobject [sidefx.com]
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