Hey guys !
I am trying to figure out how to render properly a simulation, but can't find any solutions…
I did a simulation ( a dust simulation ) and cached it. Then later, I imported a scene from softimage, and figured out that my softimage geometry is way larger than my simulation.
So i took my import_pyro_dop node, and scaled it up, but the problem is when I am doing that, my rendering time just goes crazy, it slows down a LOT and I don't have that much time…
I tried to scaled down my scene as well, but I have an animated camera in it, and apparently when I scale down a camera within houdini, it just does the same thing with the simulation, the rendering time goes up and up and more…
Do you guys have any idea how I can solve it ?
thanks a lot !
Troubles with scaling simulation & rendering it
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