hi everybody
have any one can share about maya & houdini stereocamera translate workflow?
I am working in some project, I just get some issue with workflow…
The camera use FBX export the CM camera and,
I just use this one to constrain with houdini own stereo camera,
and key the stereo rotation & interaxial distance from maya.
But still can't match a render file from maya…
Thanks you very much!!!thx!!!
help! maya & houdini stereo camera translate workflow
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