Hello,
I made a simple fluid sim with a sphere, a liquid container and source from volume (activated the first frame).
When I run the sim the fluid ‘sphere’ falls down in the container, but it produces a lot more fluid.
I does not behave like the earlier Houdini “Fluid Object” shelf tool that now is missing.
How can I solve this?
I'm doing this tutorial (begining):
http://www.cmivfx.com/tutorials/view/163/Houdini+Fluid+Effects+For+TD%5C%27s [cmivfx.com]
using H12.1
thanks,
bern