Hi,
I have a model already modelled, rigged and animated in Maya. Is it possible to bring in the whole geometry into houdini with the animation.
The animation is that of a flight crashing into a building. I now want to make the flight and building an rbd object and apply voronoi to fracture the building and the flight.
I also have it completely textured in Maya, so how do I bring everything, including the textures and animation into Houdini.
Please let me know if this is possible.
Thanks & regards,
Sid
Textures & Animation
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