FLIP particles leaking through container and losing volume

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I have started working on a test where I am having a character getting a gatorade shower. the set up is a collision container filled with FLIP fluid. I then animated the container on the object level with the FLIP object parented to it. The problem is that the fluid is leaking through the container especially if it moves. I tried Peter Quint's Winespill technique where a thicker collision geo is put around the container, but the FLIP ends up losing volume and disappearing. I can not progress until this is fixed and I am very much at a loss on how to do so.

To get a better picture of what I am dealing with and see more attachments, please go to this topic I started in odforums (one of the users advised me to ask to go the SideFX forums):

http://forums.odforce.net/index.php?/topic/17053-flip-leaks-through-collision-geo-container-gatorade-shower-test/ [forums.odforce.net]

Attachments:
FlipLeakVid.zip (1.4 MB)

Vincent Balmori
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