Hi,
I'm suggesting a slightly different algorithm for drawing viewport text outlines. I attached an image (magnified) with the current outline mode on the left, and the one I'm suggesting on the right. I even took the crazy artistic liberty of drawing a black Y with both styles to show the difference. (The funny thing is that the text+outline stays the same size, it just _looks_ thicker.)
The style on the right is MUCH more readable for small font sizes, especially with multiple overlapping text.
This is a small change but it would be a big visual improvement. (I daresay most people would agree with me.)
Pretty please?
Cheers,
RFE: viewport text outline for better readability
1981 0 0- riviera
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Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
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FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
https://www.facebook.com/qLibHoudini [www.facebook.com]
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