Hello everyone, I've set a simulation in Houdini in which a bunch of megaphones are falling from the sky. I have a background sequence both set in the cam viewport and the render view. I do have two problems now.
1st - I do have a ground plane set for simulation purposes and unchecking visibility in the node editor won't make it disappear. It is still there, why?
2nd - I have put a grid to be used as the floor, and despite it has a shadowmatte material applied to it, in the render view i still see, not just the shadows (which i don't see but that's not the issue), but the entire object is black, as no background was set in the PBR Render view… What is happening? Can you help please? Thanks…
Opaque shadowmatte and visible groundplane.
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