Hey Experts
Quick question: whenever I move something in the viewport, the surface updates to the new translate-position when I stop moving the translation gizmo handle.
this is somewhat different from all the other apps that I know. if I move a piece of geometry with a handle in maya f.e., it moves instantly and interactively while I manipulate the gizmo.
houdini is more like this:
- move gizmo blindly
- snap surface to new position
this is kind of unnerving.
is there a button to switch that behaviour in the viewport?
the option “interactive mode” only seems to change the shading when I move my camera, it doesn't change this particular issue.
-elderic
Interactive feedback in the viewport
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I was also curious if the interactivity extends inside POPs.
Currently, if say I have a Force POP and change some of the noise parameters, I would have to go back to frame 1 and play the animation in order for it to cook and see the results.
Is there a way to interactively see my adjustments in the viewport at say frame 50 without going back to frame 1 every time?
Thanks,
Jeff
Currently, if say I have a Force POP and change some of the noise parameters, I would have to go back to frame 1 and play the animation in order for it to cook and see the results.
Is there a way to interactively see my adjustments in the viewport at say frame 50 without going back to frame 1 every time?
Thanks,
Jeff
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