I quite sure I cant be the only one with this problem:
When working in a large scale scene, for example I created a very large railroad track. Sometimes I want to zoom in on certain parts, but since the scene is really HUGE the camera slows down zooming in to its maximum zoom functionality. Which make it very very hard to navigate..
Im not sure if you guys know what im talking about, its actually quite hard to explain this.
I could make a video if you guys dont have a clue what im talking about.
But this usually happens when you zoom in on parts far beyond the object's origin.. this also happens in maya.. it is very very very annoying and I was wondering if anyone knows a solution for this?
Cheers!
Very Large Scene Perspective Camera
5542 6 1- vleermeneer
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- Lewul
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Its not the same, try doing that on a very large object..
I've attached an obj I made a while ago.
Please load the model into a new scene and try zooming in on a small section of this model, try looking at any of the planks:
-You will see camera clipping (I dont know how to fix this)
- It will be very hard to navigate when zoomed in (zoom, pan, dolly)
- Space G will just center the entire object
I've attached an obj I made a while ago.
Please load the model into a new scene and try zooming in on a small section of this model, try looking at any of the planks:
-You will see camera clipping (I dont know how to fix this)
- It will be very hard to navigate when zoomed in (zoom, pan, dolly)
- Space G will just center the entire object
- sanostol
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johnnycore
Its not the same, try doing that on a very large object..
…
-You will see camera clipping (I dont know how to fix this)
…t
in any viewport press to go to Display Options, then Viewport/Clipping to set clipping planes on the view (if it's camera then the settings are on camera object)
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
- vleermeneer
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