Hey guys, I've always wondered this, is there a way to not render the fluids where the source is? I have a project I'm working on and I only want the flames for it, not the big blob that is the source. I do have the geo SOP that contains the source turned off.
Attached is a picture of my problem.
Thanks..
Is there a way to not render the source in pyro?
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Hi Jeff.
Thanks for the response. Attached is the area that I'm talking about. Basically those areas circled are where the geometry is. I don't want to have any thing render where the source is. I just want to have the flames render, not what is fueling\sourcing the flames. Sorry I'm having a hard time explaining this… Ask if you need more clarification.
In the picture, I only want what is above the red circles to be rendered. Not the area where the flames are being emitted from.
Thanks!
Thanks for the response. Attached is the area that I'm talking about. Basically those areas circled are where the geometry is. I don't want to have any thing render where the source is. I just want to have the flames render, not what is fueling\sourcing the flames. Sorry I'm having a hard time explaining this… Ask if you need more clarification.
In the picture, I only want what is above the red circles to be rendered. Not the area where the flames are being emitted from.
Thanks!
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