Help req in controlling Pyro flames
3891 4 0-
- rizviali110
- Member
- 79 posts
- Joined: 3月 2012
- Offline
-
- anon_user_37409885
- Member
- 4189 posts
- Joined: 6月 2012
- Offline
-
- pcbiajante
- Member
- 19 posts
- Joined: 1月 2013
- Offline
Man, i think it is because your grid resolution or/and simulation substeps…
My Vimeo: https://vimeo.com/user5877906/videos [vimeo.com]
-
- rizviali110
- Member
- 79 posts
- Joined: 3月 2012
- Offline
Hi Marty
Thanks but this is not the case because my fuel source is actually creating a trail of fuel which is rivet with animated object (i.e. dragon neck).
@pcbiajante
even at a good resolution and 3 or 4 substep trail is there ….
i also key buoyancy XYZ according to the animation but still facing same issue..
:roll:
Thanks but this is not the case because my fuel source is actually creating a trail of fuel which is rivet with animated object (i.e. dragon neck).
@pcbiajante
even at a good resolution and 3 or 4 substep trail is there ….
i also key buoyancy XYZ according to the animation but still facing same issue..
:roll:
FX - Artist / TD
-
- rizviali110
- Member
- 79 posts
- Joined: 3月 2012
- Offline
problem solved by enabling advect fuel..
http://forums.odforce.net/index.php?/topic/17910-help-req-in-controlling-pyro-flames/ [forums.odforce.net]
http://forums.odforce.net/index.php?/topic/17910-help-req-in-controlling-pyro-flames/ [forums.odforce.net]
FX - Artist / TD
-
- Quick Links