Hi everyone,
Is there a way to activate/deactivate rbd objects (in dop context) by there velocity ? Because I have a lot of objects (but it's one fractured object) and some have to stop (they have a low velocity), and some who are still moving a lot need to finish their movement.
So it there an expression to put in a simple activate value node ? Or is there another way ?
Thank a lot !
Lewul.
Deactivate rbd objects by their velocity ?
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