cinema 4d .fbx camera into houdini

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sorry for the newbness, yet again..
i cant seem to figure out the workflow from cinema to houdini. Im able to get cached and baked anim (fbx) from cinema over but my camera is all jacked up. alembic is totally jacked. not sure if there is something im missing on the houdini side, but just wanted to know if any of you lovely people have any insight on the situation. thanks in advance!
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