twod
Pressing Alt/Space in a viewport locks you do that viewport until you release the key. This is because often people will use many mouse drags to accomplish a single pan or tumble (back & forth). Releasing the focus lock when you released the mouse would cripple this fairly common case, as you'd accidentally pan other viewports (and perhaps even the network editor).
Well, just tested that on OSX and the behavior is definitly not the same and surely not working, the lock effect doesn't work between 3d views an lead to a select tool although “alt” is pressed.
MartybNzWell you're right it sounds like a detail but this is more a “feeling” where we could focus on moving things and not being nervous about clicking.
Can you give an example steps how it prevents iterations?
If we talk about speed of interacting beetween viewport the simple fact that we need a synchronized double press on two different hands when adjusting views doesn't feel right.
Beside that if we talk about consistency, this lock isn't working when we “Tilt” or “Zoom” in conjunction with CTRL.
But maybe this “feeling” is agremented by some wierd behaviors of responsiveness, sometimes i feel sort of a delay…
For example between 2 viewport adjusting the placement of a polygon, thumbling views, at maybe 5-10 steps of polygon adjust pos i lost a sync in my shortcuts and end to or the selection tool doing a deselect or moving the polygon when i need to move the view.
All of this, definitly not a big deal but a tickbox in the settings would be cool ;-)
Noël