Hi everyone,
I wanted to make a blowtorch in Pyro, like a reactor flame (here my goal was to make it looks like the little Iron Man reactor). I'm not satisfied with the result, I mean it works, it's a bit more “artistic”, but I was not able to find how to make a beautiful burst flame, like a candle flame but with a higher velocity I think.
So my question is, how can I achieve this kind of look ?
Pyro is pretty addicting but it's sometimes complicated to get the shape I want !
(it's an old version, now the fire is colliding and “sliding” on the ground)
Thanks !
Blowtorch in Pyro ?
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- Lewul
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- Netvudu
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- Lewul
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- icarus551
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- Lewul
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Hey Icarus,
Thanks for your answer. I thought about it actually, I wasn't sure that it was a good solution. But you're right, I should try it…
But it can't be made with pyro ?
It's sometimes hard to get the look you want with pyro, and only for learning purposes it would be great if someone can explain it to me !
Thanks
Thanks for your answer. I thought about it actually, I wasn't sure that it was a good solution. But you're right, I should try it…
But it can't be made with pyro ?
It's sometimes hard to get the look you want with pyro, and only for learning purposes it would be great if someone can explain it to me !
Thanks
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- moonlightkiss02
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- Solitude
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- moonlightkiss02
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- Solitude
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That's too bad, because that otl is a simple easy to use pyro setup.
I'd say start with a high velocity source, turn off noise in the source – so it has little to no variations in the denstiy / temperature /fuel. Then turn off the turbulence and shredding and disturbance in the pyro solver. The shape of the source and also make a big difference as well.
I'd say start with a high velocity source, turn off noise in the source – so it has little to no variations in the denstiy / temperature /fuel. Then turn off the turbulence and shredding and disturbance in the pyro solver. The shape of the source and also make a big difference as well.
Ian Farnsworth
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