Hi guys, I have a small question for you this time
I'm using this expression in my POPWrange,
if((@P.y>1.05) && ((@v.y)<0))
@viscosity = @viscosity + @viscosity*8;
What happens is when an object splashes, the fluid goes up (P.y>1.05) it freezes (@viscosity = @viscosity + @viscosity*8 with high viscosity
The problem is that i wanted this effect to happen after a certain amount of time. Not in that exact moment. A late action of the effect.
Something like this:
if((@P.y>1.05) && ((@v.y)<0))
After 4 frames >> @viscosity = @viscosity + @viscosity*8
But working
Thanks a lot guys!
POPWrangle - Action after x frames
1953 2 0- Manuel Santiago
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- circusmonkey
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