Point_Wrangle Vex_Snippets

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hi everyone,
i just want to ask if there is a “vex-snippets”-libary or something like that?
and one specific question about a vex-function like “pscale, driven
by velocity”

seems that this first approach one is BS:

@pscale += (@v, float, float,);

damn…this vex-snippet-stuff is really tough.. (for me )
thanks a lot in advance !
Oli
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seems that this first approach one is BS:

@pscale += (@v, float, float,);

pscale is float. So it should be written as:

@pscale += length(@v);
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For more variation you can randomize it using rand() and then fit01() to fit in certain range.

@pscale += fit01(rand(length(@v)), 0, 0.2);
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Here are some useful wrangle presets:

https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=35541 [sidefx.com]
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thank you!
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