Hi.
I fractured an object with voronoi, and grouped the pieces to a new group.
I tried to plug the fractured group in to a for each.
There is an animated sphere in the for each to cut away parts from the fractured pieces.
I want to run SDF or WDB operations on every piece in the group, so at the end i can get back every piece.
How can i run the operations in every piece? I tried to feed in the pieces in the for each mask. But i cant get it to work.
Which is the better approache for thist type of work? SDF or WDB? Im getting strange ressults and artifacts in both, and I dont know how to tweak them.
Fractured pieces and forEach
4307 2 1- r3yu
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- sl0throp
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Here is your fixed file. You do not need to create another group, and the way you created the group, is one group for all the objects, rather than a group per object. The voronoi fracture can take car of all of that.
I just clicked on the “piece” attribute under attributes and gave them a name under the “piece group prefix” under groupings. I used the group name geo_
that way in the foreach, you change it to by group and under the group mask use
geo_*
Not sure, but I don't think you need an assemble with a voronoi fracture, I think that it preps the geo if you want to pack it
I just clicked on the “piece” attribute under attributes and gave them a name under the “piece group prefix” under groupings. I used the group name geo_
that way in the foreach, you change it to by group and under the group mask use
geo_*
Not sure, but I don't think you need an assemble with a voronoi fracture, I think that it preps the geo if you want to pack it
- r3yu
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