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Terrain from height map.
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- jakeypoos2
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- goldleaf
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Here is an example using the Color Map [sidefx.com] VOP. You can use the luminance of an image and move it up in Y, or displace along the normal. In the displaced geometries, I use the color from the image to set Cd rather than display the texture map itself.
Hope that helps!
Hope that helps!
I'm o.d.d.
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