anybody have any thoughts on how I might could bake out a 2d top view image for my procedural level to use as a minimap from within Unity?
Is that a thing you can do? Is there any rop or cop support?
render 2d image for minimap
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hmm, ok i will check out those nodes. I guess I can just experiment and see what I can come up with.
I'm starting with a city base from openstreetmap.org, so i guess an alternative method would be to just download the section of the city I am using as a vector graphics format and build the overhead map from that (by flattening it to a raster format). that might be the easiest way…
I'm starting with a city base from openstreetmap.org, so i guess an alternative method would be to just download the section of the city I am using as a vector graphics format and build the overhead map from that (by flattening it to a raster format). that might be the easiest way…
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