Hello,
I was wondering is it possible to import a complex Maya rig with animation into Houdini. I can import a simple rig, but anything rig that has more than five joints keeps on having an error messages. I have tried importing the complex rig as an obj, filmbox_fbx, fbx, and many other file formats into houdini, and I still have the same problem. If is it possible, what process would you go about importing a Maya rig into Houdini?
Importing a Maya Rig in to Houdini
4139 1 0- Rose Milton
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- awong
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