Terrain tools not displaying (Houdini Mac OSX 10.10.5)

   3746   7   0
User Avatar
Member
54 posts
Joined: 10月 2011
Offline
Hello,
Has anyone had luck with the terrain tools in Houdini 16 on a mac? I can't get it to display wire frame or shaded.

Thank you.

Attachments:
Screen Shot 2017-02-22 at 2.03.51 PM.png (763.9 KB)

User Avatar
スタッフ
5207 posts
Joined: 7月 2005
Offline
There's been a GL3 fallback added for GPUs not capable of GL4, which you'll be able to get in the next daily build. It won't be quite as fully-featured as the GL4 display (no colors). If you do have a GL4 card in your Mac (that is reported as such in Help >About Houdini, Show Details), please submit a bug.

A GL4-capable GPU is strongly recommended for Houdini 16.
User Avatar
Member
54 posts
Joined: 10月 2011
Offline
Thanks twod,
Where in that show details view would I see that I have a GL4 Capable GPU? What am I looking for?
User Avatar
スタッフ
5207 posts
Joined: 7月 2005
Offline
It's in the third “section” of the details text - OpenGL Version.
User Avatar
Member
2 posts
Joined: 8月 2015
Offline
I have the same problem. Any news on this?

OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: NVIDIA GeForce Pre-Release Graphics Device OpenGL Engine
OpenGL Version: 4.1 NVIDIA-10.3.7 346.01.02f01
OpenGL Shading Language: 4.10
User Avatar
Member
2 posts
Joined: 8月 2015
Offline
Converting it to polygons works though. At least you can see what you're doing.

Attachments:
Screen Shot 2017-03-15 at 14.45.52.png (2.6 MB)
Screen Shot 2017-03-15 at 14.46.05.png (2.8 MB)

User Avatar
Member
7874 posts
Joined: 7月 2005
Offline
@ferdi.kubin You're on a pre-release driver which seems suspicious? I'm on Windows though so I'm not sure if OSX normally gets reported as a pre-release driver.
User Avatar
Member
1 posts
Joined: 7月 2008
Offline
I have the same problem.

OpenGL Vendor: NVIDIA Corporation
OpenGL Renderer: NVIDIA GeForce GTX 970 OpenGL Engine
OpenGL Version: 4.1 NVIDIA-10.5.3 346.02.03f11
OpenGL Shading Language: 4.10
  • Quick Links